AIRE
Audio in Real-Time Environments: an audio engine for games and interactive applications, written in Rust.
- Rust
- 0.3
- crates.io, docs.rs
- MIT or Apache 2.0
- Published
Tech Lead Data & AI at yellow arrow. Databricks and Microsoft Fabric at work. Rust in my own time.
Audio in Real-Time Environments: an audio engine for games and interactive applications, written in Rust.
An experimental scripting language built in Rust, with its own interpreter, module system and documentation site.
Agentic programming lets anyone build software that looks finished. In production, just looking finished is not nearly enough.
I build on Microsoft Fabric and Databricks at the same time. For a small team of engineers building with dbt on a small capacity, I keep ending up on the same side.